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Collision Course Download Setup Compressed

Updated: Dec 8, 2020





















































About This Game Please Note: In it's current state the game is a sandbox experience taking place on a portion of the larger map we will expand into. Currently there are a handful of optional placeholder missions so you're free to explore. It's pretty bare bones right now but there is still a lot of fun to be had exploring and interacting with the AI. We'll be adding additional objectives/missions and story line elements in the future. See the roadmap below for more planned features.A comet is hurtling toward earth! Sneak, scavenge and blast your way through an immersive prehistoric world filled with Humans, Dinosaurs, Droids and Mother Nature’s fury!After traveling back in time 70 million years and crash landing you'll need to try to return to your own time before disaster strikes. Fortunately, a lot of spaceship debris is littered about with weapons, gear and items to assist you along the way to ease the difficulties of the journey. As you progress you'll begin to unravel the circumstances that brought you there. However, you are up against your shipmates who will also be struggling to survive and make it home before the impending apocalypse arrives.And of course, various dinosaur species will be roaming the landscape looking for their last meal, will it be you?Key Features in Current Release:Unscripted AI to AI InteractionsEnvironmental hazards like Earthquakes, small Comet Impacts, Lava FlowsImmersive Open World Prehistoric LandscapeBasic Survival ElementsWeather SystemDismemberment & Death AnimationsExplorable CavesBasic Crafting System w/Meat Cooking24 Hour Time of Day with Multiple DaysDinosaurs in this first release include:UtahraptorTRexSpinosaurusCeratosaurusStegosaurusXenoceratopsBrachiosaurusAlligatorsCompsognathusLeaellynasauraBaby UtahraptorsDevelopment Roadmap:This list is to provide a general idea of things we are working towards. Some items here may be removed, modified or added in the future:More Dinosaurs as well as other prehistoric animalsExpanded Story Elements and Gameplay ObjectivesMore Items, Weapons and GearIncrease the amount of ship debris and explorable interiorsAI recruitment and basic control over AISteamworks Integration with StatsImproved AI, Animations, SoundImproved and Expanded UI/MenuImproved Crafting SystemExpand Map Area and Flora varietyImproved Weather SystemImprovements to Time of Day & LightingMore environmental hazards(Tar Pits, Geysers, etc)General Optimizations 7aa9394dea Title: Collision CourseGenre: Action, Adventure, Indie, Early AccessDeveloper:CrynosaursPublisher:CrynosaursRelease Date: 7 Jan, 2017 Collision Course Download Setup Compressed think this game is Amazing! Although the game is still in Beta. I think that a lot of things just look strange.I'm still excited for New dinosaurs like Baryonyx and Saurophaganax.Either way hopefully this game gets better!(Also I'm not a fond of the whole droid idea. just sounds chessy?). So far this is really REALLY awesome looking. though i have to say, dammit raptors but thats just part of the game lol. I have had some fun wandering then getting jumped. You will sometimes wander around for quite a while before seeing a dino but that is both part of the game and the fact that it is still early access. I am super excited to see this game continue to evolve. Good luck devs and keep up the awesome work :). This game is freakin awesome whether u like an open world game, hunting, fps, survival. It is amazing and ur honestly an idiot not to get it.. Brief Summary: I was not expecting this game to be so fun and interesting when I found out the price point. There are games that are cheaper than this one that are terrible, yet this one is in CryEngine. Best $9.99 purchase for an early access game that I have ever found. Worth it, give it a shot.I've been following this game since I downloaded the "Crynosaur Tech Demo 2.1", and I was very intruged and hyped for this game. Even with my mid-grade PC and running the game on medium settings, the game is GORGEOUS! Sure, it is built with CryEngine, but holy cow this game is beautiful. When I booted the game up, I wandered for maybe 5 minutes enjoying the view, until I ran across an unexpected dinosaur that was not in the Tech Demo or in the update videos on their youtube channel, so it was an very plesant surprise to see a dinosaur I was not expecting. Then, after that, a few more minutes later, I ran into a Stegosaurus from the release date screenshot from their website, which was an awesome encounter, especially when I followed it too long and it got agitated with me, which was surprising. Already more dinosaur encounters than in The Hunter Primal. XDThen, something caught me completely off guard when I ran into what was either spores or toxic pollen, that I will not spoil, however, it was not only strange, but amazing. I am very excited to see where this game goes, and good job dev team!. Has great potential! look forward to the future of this game.. Right now it might not be worth buying but later in the future this game is gonna be great and im not hating this game in anyway but for right now buy it at your own risk :) i don't think this game deserves a thumbs down. This game is so fun and I love the fact you can fist fight dinos and punch raptors in the face10/10. I will put this little overview of the game in three parts 1. what i think about it2. what needs improvement3. what i hope the devs would add in the future-Crash Course so far seems to be inspired alot by "The Forest", you play a Space-Marine who has traveled through time with his ship and Survival instincts take over the Surviving crew You start with a machete then get a gun with a few bullets and then you are told to find a small wreck of the ship etc.etc.For what it is so far i would mainly say its a diamond in the rough with unbelivable high potential, the sci-fi/Prehistoric setting can bring alot of things to the table but handeled wrong can make this a waste of money - here is hopeing for a good future-what needs improvement immidiatly in my opinion is the low spawn of Sticks and stones i spend the first 10 minutes playing just looking for a bunch of rocks and the fight with the security drone at the shipwreck is a little too hard for it being so close to the start -Git Gud- is the only thing working so far -Now to what i would like to see well ... there are two approaches: .While the idea of the impending doom of the asteroid is a nice idea i would only keep it for story sake a survival game like this works the best without time limit, anyways i would like the game to become a little more Fallout-ish (if that makes any sense) meaning that some Ship-wrecks be turned into little sanctuarys with tradeing and side quests and others become Bandit strongholds or maybe some guys went complete primal and began building a wooden fortress and defend it with spear and bow (little factions could also be build up when going in that direction).on the other hand the impending doom mechanic could be used in a way that we know on Day X is doomsday and it is our goal till then to escape - if this approach is used however i would like to be the game more like a Battle Royal kind of deal so that its less looking for Sticks and stones and more like looking for guns and ammo and the parts to flee while hunting down the other humans that might have parts already AnywaysI`m will keep the game and hope it will turn out great promising start so far v0.09 Preview: Hey Everyone,We thought we'd show off one of the things we're working on for v0.09 and get your feedback. Steamworks integration is now functioning well. Our first step is to utilize the stats system to keep track of a variety of player stats and expose them through the UI. These will persist across updates and playthroughs. In later releases we'll utilize these to build achievements from as well as some other things.Give us some ideas for stats you'd like to see. :)We're also working on several other things which aren't quite ready to show off yet. Two of the most common crashes are now fixed so the game should be a lot more stable. Thanks for everyone who sent us their .dmp files and descriptions which helped us to track these down. We experienced a few setbacks this release which are pushing things back a bit so please bear with us.Thanks Everyone!. v0.06 Preview Video: Hey Everyone,New video explaining some of the new content/features coming in v0.06. :)https://youtu.be/Phql2W7S920. v0.07 Preview: Hey Everyone,We wanted to show you some of the things you'll be seeing in v0.07. This update will include some new weaponry, backpacks and more! Thanks!. v0.05 Release! (Updated): ***A patch for rain issues has been applied. Please update.***Hey everyone, v0.05 is here!This release includes:XenoceratopsFirst iteration of the Weather System(rain, puddling, lightning, thunder) Known bugs: Right click zooming can be can blurry for some or result in a black screen. Rain will go through escape pods/crashsites. Because of these issues we provided a way for the rain to be disable. Simply add:weatherEffectsEnabled = 0 to Steam/steamapps/common/CollisionCourse/system.cfg- Improved multiple days(Morning Rain, Overcast, Evening Rain, etc)- Many bug fixes including(two potential crashes, a stuttering issue, footstep sound improvements, rending issue causing slight flickering and other performance tweaks)The easiest way to check out the different days is to sleep. When sleeping it will now take you to a new day. To sleep you'll need to build a shelter with thermal shielding. The easiest place to find it is probably at the base of a dead tree hanging out over the pod near the lower crashsite but there are other places of course.As always you'll need to start a new game. Let us know how you like the update or if you find any new issues. Also, thanks everyone for taking the poll. Your feedback is directly shaping future releases!Have a safe and happy holiday weekend!(for those in U.S and Canada at least :) ). v0.07 Released!: Hey Everyone, our latest release is out now!v0.07 Release Notes:Two new weapons(Officer Pistol & Shotgun) and new ammo typeTwo new gear item(Small(craftable) and Medium Backpacks) which expand item inventoryNew item wires(randomly spawned and in AI inventory)New weapon particle effects, soundsNew trading side missionNew ammo display in inventoryNotifications for ammo pickupsNew screen effectsLighting Adjustments FOV and VSync Options Added to Graphics MenuOn screen hud with crosshair and vitals, H - key ~25+ bug fixes including a critical engine crashNew rewards for mission completion!To get the new shotgun you must complete all the primary missions. It will be dropped by one of the prisoners.To get medium backpack you must complete all secondary missions.As always you'll need to start a new game with this update.Thanks everyone!. v0.06 Released!: Hey Everyone,v0.06 has arrived! Here is the update list for this release.- Next iteration of objective system with new placeholder missions/features- New Gear: Breathing Mask, Solar Charger(Craftable)- New Items: Circuit Board, Solar Cell, and Time Distortion Mix(Craftable)- Friendly NPCs that can be traded with.- Improvements to PDA Device(displays minimap now and can be used with bioscanner as a radar, still WIP)- Improvements to ladders- Various UI Improvments- Various AI Improvements & Fixes(including TRex looking into pods)- New dream world transition portal with different teleportation options- Headbob & Motion Blur settings added in Graphical Options- New Notifications(Tips, Missions)- Droid Rifle Single Shot Firemode, x key- Droids head can be destroyed, if not they are now in corpse inventory- ~30+ bug fixes(some of which include increased rock visibility distance, game options now save properly, etc)As a reminder your old save game states will not work with this release so start fresh with a new game.Video about some of the new features: https://youtu.be/Phql2W7S920. v0.06 Preview: Hey Everyone,We wanted to show off a few of the things you'll be seeing in v0.06. This update will include interesting new items/gear, friendly NPCs with trading and more. We'll most likely do a preview video closer to release to give more details.Thanks!. Update News: Hey Everyone,We wanted to give you an update and let you know where things are headed with the game.First off, for a number of reasons we’ve decided to hold off on our previously planned spring release.We know this will be disappointing to some but the game is going through a lot of changes and it just doesn’t make sense from a development or game-play perspective for a release right now.With that said, the map expansion is coming along well. We’ve also begun to shift our focus to the final story/missions. We’re implementing a custom sound/music system now and moving toward finishing the script, complete with voice acting.And of course we’re always working on adding new creatures and other content.Progress is slow but steady, we’ve still got a ways to go but we’ll be able to get a release out later this year that is a lot closer to the final version of the game. We'll keep you posted with more details and screenshots as things progress.. v0.11 Preview: Hey Everyone,It's a quetzalcoatlus, it's a meteor? Nope, just a teaser of one of the things we're working on for the next release. :). v0.09 - Preview 2: Just a glimpse of the new inhabitant.

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